Class 3: Texturing
- Elizabeth House
- Apr 4, 2022
- 1 min read
As I'm getting the hang of Substance Painter again, I've started texturing some assets in my opening scene. Here's some still shots:


Obviously, I've still got quite a bit more to do in the bedroom, but I think that I'm already getting quicker with painting/texture creation. I do have some experiments going with procedural shaders in Redshift, but so far haven't gotten anything I really like enough to use.

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