Class 03 (01/12/22): Keurig Modeling
- Elizabeth House
- Jan 12, 2022
- 1 min read
For this class, I was aiming to have all of my hero assets modeled. That goal was 90% successful. I had a few issues with sculpting the rubber ducky (with MUCH trial and error), but I was able to get to a progress point where I feel confident I will be able to start piecing together primitive simulations and potentially an animatic for class five.
Since starting the Keurig is the whole purpose of my Rube Goldberg machine, I wanted to make sure it was as detailed as possible. The current version of this model is still missing a few elements like the grooves in the catch tray and the brew buttons (and a mug!!) but I was able to get the top and bottom parts of the spout to move which was one of my initial concerns with this make of Keurig machines.







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